Chance

About Us

We are TCG native.

Chance was not built by outsiders studying a trend. It was built by collectors who felt the friction firsthand.

Our founders, Jun Park and Arvin Dabiri, have spent years immersed in the Pokémon ecosystem, buying, grading, trading, chasing, and building communities long before Chance existed. The broader team spans deep roots across Pokémon, Magic: The Gathering, One Piece TCG, and adjacent collectible verticals like watches and Warhammer figurines.

We didn't just discover this space.

We lived it.

And we saw the void.

Collecting today is fragmented. Buy on one platform. Watch content on another. Track prices somewhere else. Vault elsewhere. Socialize in Discord. Get lost in Instagram. It sucks.

So we built what we wished existed.

Chance is a gamified collector super app, a platform where collectors can gacha, trade, vault, and connect in one unified ecosystem.

We are building this product for ourselves, which is why we're confident it will be a cut above.

Because when collectors build for collectors, the details matter.

Our Mission

Turn Collecting into Connecting

Most collections are static.

You buy the card. You chase the grade. You admire it for a moment. And then it sits.

85% of collectible value lies idle, not because collectors lack passion but because systems were built for transaction, not for connection.

Collecting isn't just about acquiring objects. It's about building a story over time.

We're building the infrastructure for that story, a place where your collection evolves, your niche becomes your network, and your cards aren't just stored, they're activated.

Collecting was never meant to be passive.

It was meant to be interactively displayed and played.